Emotional Well-being
The study investigates the effectiveness of the Goodville game in reducing anxiety levels among its players. Using data collected from April 2021 to September 2022, the study involved 1600 participants, predominantly female (88.5%), from the United States (71%) and the United Kingdom (29%), with ages ranging from 18 to 76 and an average age of 41.67 years.
This article explores the application of psychometric methods in mental health assessments conducted through mobile applications. Its primary objective is to identify the most effective psychometric approach for processing mobile psychological data.
This article presents a comprehensive review on the influence of the Goodville farm game on depression symptoms, with the aim of evaluating mobile games as effective tools for...
Working memory(WM) is a crucial cognitive function that involves the preservation and active modification of information, and it goes beyond short-term memory...
Self-Esteem and Self-Confidence, two similar sounding features of human beings can affect and change our lives in a different way...
Sleep quality has a significant impact on mental and emotional well-being, daily functioning, and productivity. Challenges such as stress, medical conditions, and irregular sleep patterns often result in poor sleep quality...
An average person sleeps about one third of their lives, and good night's sleep makes a big impact on their productivity...
December is National Stress-Free Family Holidays Month! That’s correct! For many stress-free family holidays sounds like something impossible. Additional stress of the holidays can feel overwhelming and that’s why it is important to plan your holiday activities smartly, during this unusually stressful time.
The increasing use of mobile devices such as smartphones, tablets, and wearable sensors has made them a valuable tool for collecting various types of psychological data...
Everyone got anxious at least once. And this is a complete truth. Each one of us at least once have dealt with anxiety. Sometimes it can help us in dire situations, for example when we need to get away from a dangerous situation.
If you are looking for success in life at least once have you encountered question: “How do you handle stress and pressure?”
The phenomenon of well-being has long been an important theoretical and experimental issue in psychology, especially in recent years when the emotional state of the population has been tested in many different ways.
Goodville provides a number of techniques for assessing players' psychological aspects, levels of emotional well-being and cognitive skills. Data on psychological aspects of players is being collected remotely. Players provide answers to the questionnaires, then the data is processed and interpreted and the results are scientifically analysed.
We received an inspiring message from our user Autumn Imbri Wodyn, who shared with us her story, which is full of both serious life obstacles and spectacular successes. Her difficult journey can also be approached from a psychosomatic perspective.
Goodville players from different countries do have differences in severity of anxiety symptoms. We conducted a comparative study of player survey data from 43 countries.
Depression is a significant global contributor to disabilities, affecting individuals across various educational and socioeconomic levels...
Do Goodville players from different countries differ in the severity of their depressive symptoms? To answer this question, we did a comparative study of the players' responses in 41 countries.
Testing the hypothesis about the ability of a short (eight-color) version of the Luscher test, presented as part of a game for mobile devices.
"That’s the way it's always been done" is an Internet meme that is interesting mostly because it is presented as a purely scientific psychological experiment, which has been widely shared in Runet, both on sites dedicated exclusively to memes and on humorous ones.
Information Technology (IT) is a promising and quickly developing scientific and practical fileld. One of its traits is its ability to provide big numbers of people with everyday access.to information and tools.
In modern psychiatry, we are talking not only about the treatment of signs of the disease, but also the highest quality restoration of a person in his social environment with a high level of functioning.
To evaluate the level of players’ emotional well-being in connection with other variables it is necessary at first to determine whether it is possible to use the set of questionnaire items as a psychodiagnostics method.
Mobile applications provide new opportunities to study different aspects of a person’s mental health. Emotional well-being is one of such aspects. The current study is the first attempt to assess the emotional well-being of mobile game users.
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