Emotional Well-being
Everyone got anxious at least once. And this is a complete truth. Each one of us at least once have dealt with anxiety. Sometimes it can help us in dire situations, for example when we need to get away from a dangerous situation.
If you are looking for success in life at least once have you encountered question: “How do you handle stress and pressure?”
The phenomenon of well-being has long been an important theoretical and experimental issue in psychology, especially in recent years when the emotional state of the population has been tested in many different ways.
Goodville provides a number of techniques for assessing players' psychological aspects, levels of emotional well-being and cognitive skills. Data on psychological aspects of players is being collected remotely. Players provide answers to the questionnaires, then the data is processed and interpreted and the results are scientifically analysed.
We received an inspiring message from our user Autumn Imbri Wodyn, who shared with us her story, which is full of both serious life obstacles and spectacular successes. Her difficult journey can also be approached from a psychosomatic perspective.
Goodville players from different countries do have differences in severity of anxiety symptoms. We conducted a comparative study of player survey data from 43 countries.
Do Goodville players have symptoms of depression? In order to answer this question, we conducted a study on the existence and severity of depression symptoms among players.
Do Goodville players from different countries differ in the severity of their depressive symptoms? To answer this question, we did a comparative study of the players' responses in 41 countries.
Testing the hypothesis about the ability of a short (eight-color) version of the Luscher test, presented as part of a game for mobile devices.
"That’s the way it's always been done" is an Internet meme that is interesting mostly because it is presented as a purely scientific psychological experiment, which has been widely shared in Runet, both on sites dedicated exclusively to memes and on humorous ones.
Information Technology (IT) is a promising and quickly developing scientific and practical fileld. One of its traits is its ability to provide big numbers of people with everyday access.to information and tools.
In modern psychiatry, we are talking not only about the treatment of signs of the disease, but also the highest quality restoration of a person in his social environment with a high level of functioning.
To evaluate the level of players’ emotional well-being in connection with other variables it is necessary at first to determine whether it is possible to use the set of questionnaire items as a psychodiagnostics method.
Mobile applications provide new opportunities to study different aspects of a person’s mental health. Emotional well-being is one of such aspects. The current study is the first attempt to assess the emotional well-being of mobile game users.
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